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Tag: indie

Don’t Starve… If You Can.

Browsing the Steam offerings at the beginning of the year, I noticed a new indie looking game called Don’t Starve. After a quick glance at the page I see it is labelled as a wilderness survival game developed by Klei Entertainment. OK, sounds like my kind of thing I guess. Scavenge and gather resources, keep the terrors of the world at bay and such. I also see it is still in beta and this is an early release, so expect bugs and an unfinished product. This has not deterred me before, since I found buying Minecraft to be a positive purchase overall.

I have to confess, though. I was not expecting much from it, and not because it was clearly marked as an early access beta. Not that I was expecting bugs from it, simply because I wondered how in-depth it could be. Was it purely a Minecraft style game with a different camera perspective? There is something to be said for moderate expectations going into something new.



Magicka, Co-op, control systems and ggggrrrah!

Ok so a while back I picked up Magicka on Steam when it was being sold off with a bunch of the DLCs. Watching the trailers and a little reading I figured it was worth the price as it looked like my kind of game. Kind of like the good old Cannon Fodder but with magic as well. Especially with the Vietnam DLC where you give your mage a machine gun and go nuts.

The first thing I noticed when I was playing was the language for the voice overs, since the narration and subtitles were in English then the actual game voices turned into something that was slightly Swedish, but not. I wondered if there was a setting for the game gone wrong but all the options said English so I consulted the steam forum where I was told this is the game’s own language, similar to what The Sims employs that uses a mix of multiple languages to achieve some kind of jibberish. So, ok this was cool, but confusing after all the previous English thrown at me.